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Thread Statistics | Show CCP posts - 11 post(s) |

Arden Elenduil
Scary Devil Monastery
166
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Posted - 2014.11.10 12:16:01 -
[1] - Quote
CCP Rise
Seeing the kind of gank magnet this ship can be, are there any plans on finally making it so that stuff actually drops from an SMA once the ship is destroyed? Otherwise it would be very much OP in terms of shifting hardware.
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Arden Elenduil
Scary Devil Monastery
166
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Posted - 2014.11.10 13:03:32 -
[2] - Quote
Rowells wrote:Do ships in SMA drop like normal loot when ship dies?
No, they don't As mentioned before, CCP should fix that, and at the same time allow mods fitted to ships in an SMA be scanned |

Arden Elenduil
Scary Devil Monastery
169
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Posted - 2014.11.10 13:40:34 -
[3] - Quote
CCP Rise wrote:I think it's been said other places but as far as loot - we hope to get a change ready in time for Rhea that will make SMA loot work the same as CHAs where the contents will be inside the wreck on ship death, it's still not totally clear if that will happen in time but it would be in the following release if not.
I'm not convinced about the EHP needing to be higher but I'll bring this to the rest of the team and get back to you.
Thank you for clarifying that. Having the loot drops will be a really big plus.
That said, imo they don't need more ehp. They already have the mids to fit a 100MN MWD to enable 10-second warps and have a good sized tank on top of that, they don't need more. And that's not even counting people that work together for added protection (even 1 person or alt in a hyena can make these ships UNGANKABLE!!!).
The only ones that are going to be losing these ships are the ones who are too lazy to take the minimum amount of effort required to protect themselves in a game that is known to be harsh and unforgiving. |

Arden Elenduil
Scary Devil Monastery
169
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Posted - 2014.11.10 13:44:41 -
[4] - Quote
Praal wrote:CCP Rise wrote:Because travel speed is one of the most important characteristics for haulers. Capacity, gank resilience and travel speed are basically it. Travel speed is made up of align, warp and (only for autopilot) speed. An align bonus would be far more interesting for this as it benefits at-keyboard play not autopilot AFK. EHP needs to be higher. 3 T1 battleships, with rigs and T2 fits are pushing its gank efficiency limit. A single faction battleship with rigs does as well. As it stand this is far more of a gank support ship (carry pre-fitted catalysts and taloses) than something a sane person would move mission/incursion ships in.
Ehp doesn't need to be higher. Fly the ships intelligently for once. With the main load being in its SMA, you can utilize all slots for tank, which as said before, gives it a 350k ehp tank (which is pretty damn tough, even for ganking standards) and you can even fit a 100MN MWD on top of that. That's solo. Flying with an alt in a hyena makes you ungankable due to instant warps.
So no, this doesn't need extra ehp, it's fine where it is |

Arden Elenduil
Scary Devil Monastery
173
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Posted - 2014.11.10 14:01:17 -
[5] - Quote
Praal wrote:Arden Elenduil wrote: With the main load being in its SMA, you can utilize all slots for tank, which as said before, gives it a 350k ehp tank (which is pretty damn tough, even for ganking standards) and you can even fit a 100MN MWD on top of that. That's solo. Flying with an alt in a hyena makes you ungankable due to instant warps.
No, it doesn't make it ungankable, it just requires the gankers to fit points and/or have a couple extra gankers to alpha the Hyena as soon as it decloaks. Ask all the "insta"-align ceptors that get killed in nullsec how that works out for safety. Besides, to use a Hyena you need a second pilot, which means you could already be moving 2 battleships with the resources you're expending, and doing it faster.
The advance warning you get when a ship being webbed into warp is arriving is such that it's nigh on impossible to time properly. Not to mention the fact that you can hardly scan it when that happens.
I'll admit, there is a VERY remote possibility that the hyena might be ganked, but even then, the odds of it happening are so ridiculously slim, it's hilarious. Also, I think using a second pilot to counteract the combined efforts of at least a dozen people counts as pretty balanced. |

Arden Elenduil
Scary Devil Monastery
174
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Posted - 2014.11.10 14:49:16 -
[6] - Quote
Max Kolonko wrote:
Max speed have no correlation with align time. You can put all overdrives in the world into the ship and align time will stay the same. Same goes for webbing - it reduces not by fixed amount but by percentage, so it does not matter what is your max speed at all.
Actually, webbing into warp does work, quite well even. It's simply that you let a ship build up a certain amount of speed (doesn't need much), slap a double web on it and that reduces the max velocity in such a way, that the ship is already at the required 3 quarters of max speed threshold of slipping into warp by virtue of having that tiny little period of unwebbed acceleration(try it out if you don't believe me). |

Arden Elenduil
Scary Devil Monastery
179
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Posted - 2014.11.10 15:56:00 -
[7] - Quote
Entity wrote:Jedediah Arndtz wrote:Arronicus wrote:the 400-500k range seems much more favourable to seeing this getting used, as opposed to just following the current methods, pilot the battleships, or freighter haul hulls.
However, I'm still confused about something; if you want to encourage the players to escort and defend their industrials, why do you then make this ship hull tanked? There are no effective remote hull repair ships for high sec (assuming you had capital remotes for your carrier, and even that isnt efficient) , but if this had its primary hp in shields, then at least a gang of logistics would be able to defend it against heavy dps, without slave implant sets blowing the hp out of proportion. Opens up options. This. Also, since it can only hold 3 bs, I don't really see the point in requiring a second account for a webbing alt, when at the current EHP levels, it'd be almost as fast, and far safer for those two chars to fly the BSs themselves with a tank fit, and have one of them carry a leopard to go back and get the third. So please bump the fitted ehp to at least the 400k range, if not 500. don't forget the base cost of three battleships is in the order of 500m. Add decent fittings and you're easily over 2-3b. I am not sure what even 500k is going to accomplish. Heck, what's the point of the slots if you're basically forced to use those slots on DCU + 2 bulkhead + 3 transverse to not make it die as soon as something looks at it anyway?
And what would you use those slots on otherwise? Cargo expanders? The main carrying capacity is iin the SMA so you'd have to be pants on head ******** to fit anything other than tank tbh.
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Arden Elenduil
Unlimited Ripoff Works
184
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Posted - 2014.11.10 23:13:19 -
[8] - Quote
Marlona Sky wrote:Paynus Maiassus wrote:Warr Akini wrote:CCP Rise wrote:Alright, we're talking about it here and think there's probably no good reason not to raise the HP some. Where do you guys think it needs to be to make say, three t2 fit BS, inefficient to gank?
And you're right about afk travel vs active travel, switching to agility to support align time sounds good to me. Because you've done nothing but nerf Miniluv and highsec ganking for the last year and a half or so. We need more nerfs to ganking in high. Hasn't been nerved nearly enough. Let's be honest here. High sec ganking is extremely profitable. Your group brags constantly about it. Moving the EHP up where suicide ganking this ship with T2 fit battleships inside unprofitable is a good move. I'm sure your group will turn that frown upside down and dry away the tears.
The thing is, it's already at the point where it's not profitable to suicide gank with "just" 3 T2 fit battleships inside |

Arden Elenduil
Unlimited Ripoff Works
189
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Posted - 2014.11.11 01:27:34 -
[9] - Quote
Ele Rebellion wrote:Roughly 1.6M m3 at level 5 skills.
Packaged Thanatos 1.3M m3. Has this been taken into consideration?
Yes, because you can't put packaged ships into a ship maintenance bay... |

Arden Elenduil
Unlimited Ripoff Works
193
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Posted - 2014.11.11 11:25:48 -
[10] - Quote
You seriously don't need more ehp on this ship tbh. If you're that worried, have an alt or a friend web you into warp. It makes you near unscannable and ungankable (and gankers always go for the easier pickings, of which there are plenty).
That said, at the moment ship fitting cannot be scanned, so they'll have to base themselves on the value of the ships only.
Stop trying to whine to CCP in order to make them give you things and instead use your bloody heads and think for a change. |
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